@startuml
sprite $suitcase_rolling [48x48/16] {
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0000000000000000029DDDDDDDDDC7000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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00000006FFFFF1000000000000000000007FFFFF00000000
00000006FFFFF0000000000000000000006FFFFF00000000
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00000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
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00000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000000
00000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000000
000000003EFFFFFFFFFFFFFFFFFFFFFFFFFFFFB000000000
00000000017AAFFFFFCAAAAAAAAAAEFFFFDA950000000000
0000000000000FFFFF60000000000CFFFF90000000000000
0000000000000DFFFF40000000000AFFFF70000000000000
000000000000015553000000000000555400000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_SUITCASE_ROLLING(_alias) ENTITY(rectangle,black,suitcase_rolling,_alias,FA5 SUITCASE_ROLLING)
!define FA5_SUITCASE_ROLLING(_alias, _label) ENTITY(rectangle,black,suitcase_rolling,_label, _alias,FA5 SUITCASE_ROLLING)
!define FA5_SUITCASE_ROLLING(_alias, _label, _shape) ENTITY(_shape,black,suitcase_rolling,_label, _alias,FA5 SUITCASE_ROLLING)
!define FA5_SUITCASE_ROLLING(_alias, _label, _shape, _color) ENTITY(_shape,_color,suitcase_rolling,_label, _alias,FA5 SUITCASE_ROLLING)
skinparam folderBackgroundColor<<FA5 SUITCASE_ROLLING>> White
@enduml